Stephen Colbert roasts Trump over low State of the Union ratings

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Since his casting was announced, Scream fans have been debating how Lillard will come back. Will he reprise the role of Stu Macher, one-half of Scream's original killer duo, opposite Billy Loomis (Skeet Ulrich)? Will he be a ghost or delusion — like how Ulrich returned in Scream V & VI? Will Stu have a long-lost evil twin? Well, while Lillard visited our Say More studio to speak with Entertainment Editor Kristy Puchko, he declined to talk spoilers. But he did agree to try to telepathically respond to our favorite fan theories about his return to the frightening film series.

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Over those two weeks we had to solve numerous problems. Building the Native AOT DLL on each platform. Loading it from the Unreal game client. Invoking exported DLL functions from C++. And so forth. There were several challenges and headaches along the way, but at the end of the two weeks we were able to successfully load the player’s inventory on the Unreal game client through a Native AOT DLL call on Windows, Xbox, and PS5. With this foundational proof of concept in place, we got the go ahead to begin work on a generalized solution to support all of the backend that would be required in the offline game. My initial dread from when I first heard the news about our offline pivot was gone, replaced with excitement and confidence in a novel path forward.

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